How It Works
The system intelligently divides the map based on where activity is happening. Instead of a rigid grid, it creates organic zones that adapt to the real-world density of your users.
- When an area gets too crowded, it automatically splits into smaller sub-zones to keep things organized.
- The split happens right at the center of the crowd (Density Centroid), making the boundaries highly accurate to real-world clustering.
Nomenclature
- ROOT: The main starting map.
- Sub-zones: Named based on their parent and quadrant. TL (Top Left), TR (Top Right), BL (Bottom Left), BR (Bottom Right). For example, if zone TR splits, it becomes TR.TL, TR.TR, etc.
Simulation Tools
- Preseed: Automatically inserts points with non-uniform clustering to bootstrap the map. (Note: Keep under 50,000 points for optimal performance).
- Users: Simulates a user taking a random adjacent-step walk through the dynamic grid.
- Map: Click anywhere on the map to add a point and observe real-time structural rebalancing.